Lesson introduction

This lesson is designed to help children understand the similarities and difference between various ‘plastic’ cards that are used to pay for things in shops. This includes using a credit card to borrow money and having to pay back more than you owe because of interest. Pupils use a ‘decision tree’ to select methods of payment and to make spending choices. They explain their decisions by giving advice to a fictional character.

Learning objectives


  • understand how to manage money
  • become a critical consumer
  • manage risks and emotions associated with money

Learning outcomes

By the end of this lesson children will:

  • be able to describe a range of ways to pay that don’t involve cash
  • understand that a debit card is used to spend money from a bank account
  • understand that a credit card is used to borrow money that has to be paid back and that you have to pay back more than you borrow because of ‘interest’
  • be able to give reasons for spending choices and for using different methods of payment.


Afford, spend, choose, cost, money, need, want, bank, account, electronic payment, debit card, credit card, gift card, lend, borrow, owe, debt, interest, saving

Financial Education Planning Frameworks

The Young Money Financial Education Planning Frameworks underpin all of our resources and support the planning, teaching, and progression of financial education. They are designed to help you deliver financial education flexibly across your curriculum.

Download planning frameworks